---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 14-6-24 下午4:43
Description: Exception in server tick loop

java.lang.ArrayIndexOutOfBoundsException: 0
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459)
	at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
	Minecraft Version: 1.5.2
	Operating System: Windows XP (x86) version 5.1
	Java Version: 1.7.0_05, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
	Memory: 71019016 bytes (67 MB) / 296144896 bytes (282 MB) up to 1037959168 bytes (989 MB)
	JVM Flags: 1 total; -Xmx1024M
	AABB Pool Size: 21904 (1226624 bytes; 1 MB) allocated, 3586 (200816 bytes; 0 MB) used
	Suspicious classes: FML and Forge are installed
	IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
	FML: MCP v7.51 FML v5.2.17.715 Minecraft Forge 7.8.0.715 13 mods loaded, 13 mods active
	mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	FML{5.2.17.715} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Forge{7.8.0.715} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06_CN.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	More Bows{1.5_v1} [More Bows mod] (More bows 1.5.2_2 Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	mod_Timber{1.5.1r2} [Timber!] (Timber!(1.5.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	WirelessRedstoneCore{1.7} [Wireless Redstone] (WirelessRedstone-Universal-v1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	DamageIndicatorsMod{2.7.0} [Damage Indicators] (伤害显示.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	CustomNpcs{0.8} [CustomNpcs] (自定义NPC_1.5.2%281%29.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	GrygrFlzr_GlowstoneWire{build 108} [Glowstone Wire] (萤石电路.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	mod_NihongoInput{NihongoMOD v1.2.2} [mod_NihongoInput] (输入中文，彩色_v1.2.2_forMC1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Profiler Position: N/A (disabled)
	Player Count: 0 / 8; []
	Type: Integrated Server (map_client.txt)
	Is Modded: Definitely; Client brand changed to 'fml,forge'